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Monetizing a successful mobile app is not easy - A must read 'failure' post from 4chan founder

Added about 3 years ago | As appeared first on Chris Hate Writing - Blog | Author: Chris Poole

No soft landing, no happy ending—we simply failed.

It’s been a long four year journey, full of highs and lows. I am simultaneously incredibly proud, and incredibly disappointed.

I’m incredibly proud of an amazing team and all that they have accomplished. Our most recent product,DrawQuest, is by all accounts a success. In the past year it’s been downloaded more than 1.4 million times, and is currently used by about 25,000 people a day, and 400,000 last month alone. Retention and engagement are great. And yet we still failed.

Continue reading on Chris Hate Writing - Blog
       

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Designers spend extra time making small details look good. Time that could be spent with UX perhaps?
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Having a few high-paying customers will mean you pay more attention to them than other customers.
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